UML 2.0 in a Nutshell: A Desktop Quick Reference (In a Nutshell (O’Reilly)), by Dan Pilone, Neil Pitman

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UML 2.0 in a Nutshell: A Desktop Quick Reference (In a Nutshell (O'Reilly)), by Dan Pilone, Neil Pitman

UML 2.0 in a Nutshell: A Desktop Quick Reference (In a Nutshell (O’Reilly)), by Dan Pilone, Neil Pitman

UML 2.0 in a Nutshell: A Desktop Quick Reference (In a Nutshell (O'Reilly)), by Dan Pilone, Neil Pitman

Ebook UML 2.0 in a Nutshell: A Desktop Quick Reference (In a Nutshell (O’Reilly)), by Dan Pilone, Neil Pitman

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UML 2.0 in a Nutshell: A Desktop Quick Reference (In a Nutshell (O'Reilly)), by Dan Pilone, Neil Pitman

System developers have used modeling languages for decades to specify, visualize, construct, and document systems. The Unified Modeling Language (UML) is one of those languages. UML makes it possible for team members to collaborate by providing a common language that applies to a multitude of different systems. Essentially, it enables you to communicate solutions in a consistent, tool-supported language.Today, UML has become the standard method for modeling software systems, which means you’re probably confronting this rich and expressive language more than ever before. And even though you may not write UML diagrams yourself, you’ll still need to interpret diagrams written by others.UML 2.0 in a Nutshell from O’Reilly feels your pain. It’s been crafted for professionals like you who must read, create, and understand system artifacts expressed using UML. Furthermore, it’s been fully revised to cover version 2.0 of the language.This comprehensive new edition not only provides a quick-reference to all UML 2.0 diagram types, it also explains key concepts in a way that appeals to readers already familiar with UML or object-oriented programming concepts.Topics include:

  • The role and value of UML in projects
  • The object-oriented paradigm and its relation to the UML
  • An integrated approach to UML diagrams
  • Class and Object, Use Case, Sequence, Collaboration, Statechart, Activity, Component, and Deployment Diagrams
  • Extension Mechanisms
  • The Object Constraint Language (OCL)

If you’re new to UML, a tutorial with realistic examples has even been included to help you quickly familiarize yourself with the system.

  • Sales Rank: #967667 in Books
  • Published on: 2005-06-30
  • Released on: 2005-06-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.00″ h x .60″ w x 6.00″ l, .70 pounds
  • Binding: Paperback
  • 236 pages

Review
“A really good short summary of UML 2.0” – Mike James, VSJ, September 2005 “…is a very complete and precise reference to the latest UML standard. The book is a refreshingly lightweight, weighing in at just over 200 pages. That’s not to say it’s simply a yellow-pages style reference, because it does contain a wealth of information and explanations of everything it discusses. If you’re a modeller or designer already using UML, I strongly recommend that you take a look at this book. Skimming it from cover to cover will give you a good overview of the new standard, and it will provide an invaluable desktop reference.” – Mark Jones, news@UK, March 2006

About the Author

Dan Pilone is a Software Architect with SFA, Inc., cofounder and president of Zizworks, Inc. and a terrible rock climber. He has designed and implemented systems for Hughes, ARINC, UPS, and the Naval Research Laboratory. When not writing for O’Reilly, he teaches Software Design and Software Engineering at The Catholic University in Washington DC. Originally writing in C and C++, he has moved into the blissful world of managed code with Java and C#. He has had several articles published by Intelligent Enterprise and Java Developer’s Journal on software process, consulting in the software industry, and 3D graphics in Java.

Neil Pitman is Chief Technical Officer of Mahjong Mania, co-developer of LamMDA from Mindset Corporation, and formerly Vice President of Research and Development at Codagen Technologies. Neil has twenty years of experience in software development ranging from medical systems to Smalltalk development platforms, gaming software to code generation. When he does real work, it’s in J2EE and XSLT as well as UML. Look for him at http://www.architecturerules.com.

Most helpful customer reviews

1 of 1 people found the following review helpful.
The content is good, but the images are very badly prepared and …
By Djuro Drljaca
The content is good, but the images are very badly prepared and placed in the ebook.

There are a lot of horizontal and vertical lines in the images and because of very bad image scaling into “bitmap” format a lot of these lines are just not there… And to make things even worse position of the images is often a few pages (“ebook pages”) away from the text that is describing them. Diagrams where you can see only 50 % of the details or diagrams where you have to jump a few pages forward and backward just ruins the “user experience”…

If someone from the publisher actually read the ebook they prepared (and actually cared what they are selling) I am sure they would have fixed it.

My suggestion to O’Reilly is to recreate the images in some kind of vector format and to place all of the images close to the text where it is described.

Of course it is possible that the problem with bad resolution of the images is caused by Android Kindle app on a 720p screen.

1 of 1 people found the following review helpful.
I finished book pretty fast. I had some raw background in UML
By David S. James
I finished book pretty fast. I had some raw background in UML. You will understand NOTHING if you do not try to do something with it right away. Think of some of your existing project and how you can model it with given information. The whole book includes 12 chapters but I would say that 6 of them are almost useless. I would recommend you read: 1, 2, 3, 7, 9, 10. Also, diagrams are not properly ordered… any project is started with Use Case Diagrams, as they give you an idea what your product should be able to do. Then you need Activity Diagrams… then you may need Sequence Diagrams for some of Activity Diagrams and finally Class Diagrams… check in which order they write them. Also, first 3 chapters are well written, with practical examples, but at the end the examples are very general, so you cannot fallow writer. Anyway, not bad indeed!

0 of 0 people found the following review helpful.
It is exactly what it says it is.
By Anonymous Customer
The O’Reilly Nutshell series has always served me well for inexpensive reference material. While not exhaustively in-depth, it is exactly as advertised: enough background to give you a good working knowledge, while having enough information to be a decent reference down the road.

I’m a software engineer, so I’ve been exposed to UML fairly regularly, but it doesn’t require a highly technical background and could be used as a good supplement to an undergrad course. It’s not “the bible,” but that’s not why you get O’Reilly books. You get them to give you that extra nudge on something you don’t need to write a doctoral thesis over without a lot of resources. If you go in understanding that, you’ll be happy with that (or most O’Reilly purchases).

See all 32 customer reviews…

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